We offer you

  • Career in a world leading game developer
  • Promotion based on excellence
  • Performance based reward
  • Recognition and reward program
  • Birthday celebration
  • Annual staff trip
  • Annual health check
  • Various in-door events
  • Games and sport clubs
  • Tons of team building activities
  • Modern working facilities
  • Game room: PS3, Xbox, Wii
  • And so much more…

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Unity Developer (OTT), Ho Chi Minh City

Reference: Ho Chi Minh City, Programming

Department: Programming

Location: Ho Chi Minh City

Company Description

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Leader in the development and publishing of games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, two of which are featured in the “Top 10 iOS Games by All-Time Worldwide Downloads” from App Annie. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Disney®, LEGO®, Universal, Illumination Entertainment, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 4,600 people worldwide. Every month, 114 million unique users can be reached by advertisers in Gameloft games with Gameloft Advertising Solutions, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.

All trademarks referenced above are owned by their respective trademark owners.

Job Description

Job Purpose:

Unity Developer is responsible for mobile-side application logic. He is tasked with developing a Unity game, integrating generic modules for 2D/3D, gameplay, physics, sound, as well as any other module that would be relevant to develop. He develops using Unity C# to create dynamic applications, work in close collaboration with the game designers and artists to make their vision of the game and environments a reality and to work around constraints, be supportive for providing solutions for critical issues on the technical side that happens on projects in any platforms, ensure all features related to technical fields work properly by being pro-active in finding technical solutions that happen in all projects, and support and share technical knowledge to the developers in production team.

Main Responsibilities:

  • Take part in the development of games using Unity Engine
  • Program, debug and optimize codes to implement the gameplay ideas into game prototype, and polish the prototype to be ready for publishing
  • Actively detect issues on programming side, take initiative and propose solutions to prevent and solve those issues
  • Analyze existing features of the game and making changes to meet current needs 
  • Constantly learn and stay in touch with evolving game standards and development technologies
  • Take responsibility for parts of certain medium-level functionality elements or modules 
  • Submit constructive opinions 
  • Well understand technical requirements 
  • Program medium-scale functionality; debugging their own code 
  • Use classic data structures and algorithms as well as resource-management techniques 
  • Identify and share alternative technologies and techniques 
  • Collect metrics and analyzing them 
  • Identify problems and resulting dependencies 
  • Identify and share alternative technologies and techniques 
  • Provide plans that accounts for assignment of their tasks, dependencies and time
  • Document all technical skills and experience to enrich team’s knowledge 



  • At least 1-2 year experience of 2D/3D game development using Unity Engine
  • Experience with Unity scripting, textures, animation, particle systems, 3D assets, physics
  • Experienced with iOS/Android/PC platforms is a plus 
  • Experienced with implementing automated testing platforms and Unit tests is a plus
  • Experienced with cloud platforms is a plus


  • Knowledge of C# & Unity
  • Knowledge in 3D mathematics (Linear algebra, arrays, vectors) is a plus
  • Knowledge of current game engines and tools (Unity) or physics engines (Bullet/Physx/etc) is a plus
  • Knowledge of Shader Graph
  • Knowledge of Editor Inspector
  • Knowledge of online communication and networking technologies
  • Knowledge of computer graphics
  • Knowledge and experience of Design Patterns 
  • Knowledge of native languages (Objective-C, Swift for iOS, Java, Kotlin for Android) is a plus
  • Knowledge with AR/VR/XR is a plus 
  • Good at Algorithm, Math and Physic
  • Good at Code Creation

Additional Information

Recruitment Process:
•    (1) 20-minute Call. Only qualified candidates will be contacted by our recruiters,
•    (2) Test (duration is TBD, depending on your profile),
•    (3) 1-hour Interview,
•    (4) Offer.

Work Location and Hour:
•    Work location: 26 Ung Van Khiem, Binh Thanh, HCMC, or Work From Home (WFH).
•    Work hour: 08:30 A.M. - 06:00 P.M, Monday to Friday. 

What We Offer:
•    An attractive salary, with Tet Holiday bonus ("13th-month salary"), and other performance bonuses paid every 2 quarters, or on the spot.
•    Full coverage of SI, HI, UI, and extra insurance (PTI).
•    A hybrid working model.
•    A range of policies to support employees physically, mentally and emotionally while working from home.
•    A dynamic workplace environment, with over 18 nationalities, where hundreds of world-renowned game titles (Asphalt, Minion Rush, Modern Combat, Dungeon Hunter etc.) were born.
•    An open-space office, a cafeteria, a terrace and a Gaming Area.
•   Other benefits from "One of the best companies to work for in Asia 2021" (#HRAA2021). 


  • Send your CV and cover letter (optional) to:, titled: Deployment_Unity Developer_Your full name or apply here via SmartRecruiters.
  • Due to the high number of applicants, we regret to inform you that only shortlisted candidates will be notified. Thank you for your understanding.

Find Out More About Us:
•    Facebook (Gameloft Vietnam):
•    Website (Gameloft SEA):


© Gameloft 2019. All rights reserved. Gameloft and the Gameloft logo are trademarks of Gameloft in the U.S. and/or other countries.
All other trademarks are the properties of their respective owners